- Risk
- You earn from
- Arrests, tickets, patrols and a daily salary
- Signature move
- The cuff
How you earn
- Arrests pay. Right-click a wanted player with the Stick: a ticket at 1–3★, an arrest at 4–5★. Rewards are $25,000 at 4★ and $35,000 at 5★, plus bonuses for stopping a robbery. Tickets earn you money too.
- Patrols. Take paid routes with
/patroland collect $5,000 on arrival. - A daily salary that grows with rank, from $500 as a Cadet up to $15,000 as Chief. Rank comes from arrests and tickets (
/policerank). - Plant confiscation. Right-click a drug plant to seize it and collect $5,000 per plant.
- Police even get their own vehicle shop:
/phorseshop.
What can go wrong
- The illegal-kill fine. Killing someone who hasn't attacked you costs $10,000, and the fine grows each time.
- The rules of the badge. Cops can't fish, can't do holdups and can't buy drugs.
- An arrest can break. The cuff takes about 3 s (4 s at 5★) and breaks if you're hit or drift out of range. The suspect's friends can save them by hitting you.
Pro tips
- Arrest at 4–5★. That's where the big rewards are.
- Wait until the suspect stops moving before you go for the cuff.
- Bring a partner to guard you while you hold it.
- GPS and backup in every chase:
/gpstrack <player>, then/backup.
The ten ranks
- 1Cadet
- 2Officer
- 3Officer II
- 4Senior Officer
- 5Corporal
- 6Sergeant
- 7Lieutenant
- 8Captain
- 9Deputy Chief
- 10Chief
Daily pay grows with rank, from $500 as a Cadet to $15,000 as Chief. Rank comes from arrests and tickets (/policerank).