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The Outlaws · Class guide

Car Jacker

Nice car. Shame about the lock. You're the car thief of Vice City: you walk up to a locked ride, try the door, and if it gives, you're gone. Great fit if you like sneaking, stealing and running.

Risk
You earn from
Stolen vehicles (no commands)
Signature move
The 60% lock-breaker

How you earn

  • No special commands. Walk up to a locked vehicle and try to get in. You have a 60% chance that the lock breaks and the vehicle becomes yours. Anyone can take an unlocked vehicle, but only a Car Jacker can try a locked one.
  • Sell what you steal. At a selling area, /vsell pays 50% of the shop price. The owner can sell a vehicle, and so can whoever got out of it last, so a stolen car turns straight into cash.
  • Take your pick. Any locked civilian vehicle is fair game. Police vehicles can never be stolen.

What can go wrong

  • Stars either way. A failed attempt earns you 1★, and a successful one costs 1★ too.
  • Everyone finds out. When a lock breaks, the owner is told, and so are the police, with the location.
  • A failed attempt locks you out. The owner gets a warning, and that vehicle is off-limits to you for 30 seconds.
  • One vehicle at a time. You can only have one vehicle out at once, so you can't stack stolen cars.
  • A car is not a shield. Police can't cuff you inside a vehicle, but at 4–5★ they can pull it over (everyone is thrown out and locked out for 8 seconds) or wreck it (2 hits with an iron sword, or 4 arrows), and wrecking it costs them no stars.

Pro tips

  • Check the street for blue glows before you try a lock. The police get your location the moment it works.
  • If a lock holds, try a different vehicle. The one that beat you is off-limits for 30 seconds.
  • Don't wreck what you can sell. Destroying someone else's vehicle adds 2★.
  • Lock your own vehicle with /lk when you get out. There are other Car Jackers out there.